This project primarily utilizes:
Adobe Creative Suite (Photoshop, Illustrator, After Effects), Affinity Designer, Blender, Figma, Fable.app
Research
My full research was very expansive, but I wanted to highlight some key things. This project started as an exploration of immersive gaming and what makes games immersive. It would soon become an exploration of accessibility in video games.
Posters
3D Creation
This was my first experience using a 3D creation program. I plan to continue using Blender for the foreseeable future. Taking my designs to 3D exposed some design issues. While my 3D creations still have room for improvement, I was happy with my ability to problem solve most of the issues from that I failed to realize in my plan drawings. New technologies that I envision would not be meant to replace anything already in existence; they are meant to be additions to the gaming landscape
Final Game Room Renders
Chip Brand Anti-Ad